Yeah, I know I am COD4 crazy at the moment, but it’s just that damn good
Anyway, we PS3ers have been waiting a long time for this patch to come out, Xbox got it way before us, for some reason Sony likes to take their time, though I do have a theory about why it took so long…
About a month or so ago, someone claimed to have exploited the PS3 so they can cheat at COD4:MW online. They recorded a video of them self playing with cheats (aimbot, compass modifications etc). If anyone knows how computers work, they know that the PS3 is basically like any other computer, it’s just a matter of finding holes in the system or game so you can exploit it, which is what this person done. Basically the person injected some code into the save data files which allowed him to flag certain things on, change some values etc. Overall it was pretty simple, probably that simple it was overlooked by people who were trying to figure it out. Anyway, the person reported it to Infinity Ward (creators of COD4), though some how people started to figure it out, and it was released to the public.
Not sure on the exact dates of when the patch was sent to Sony (EU), though I have a guess it was before the exploit was reported, and it would make sense as to why the patch has took so much longer. I have a feeling that IW requested the patch to be rejected so they could quickly implement a quick fix to the exploit. I could be wrong, might just be Sony being so damn slow.
Anyway, the patch has fixed the exploit, so as of now, there is no one using the exploit online, though am pretty sure it won’t be too much longer until someone finds another exploit, it seems to happen with all other games.
Here is a list of the changes / additions to the patch, overall it’s nice, though there still are problems.
New Kill Cams - Everything that can kill you has a Kill Cam now. Grenades, Airstrikes, Claymores, C4, M203 Rounds, RPGs, anything. So jump online, get owned alittle and check them out. They’re awesome, especially Grenades and M203 shots that go across the map and through a window.
Host Migration - Host migration was added, so now when the host leaves you won’t get dropped back to your own lobby by yourself. Everyone will stay together. Host Leaves, everyone returns to lobby, selects next best host, and the game starts up again. No more re-inviting, re-partying up because a host ended the game.
Improved Sniper Accuracy - The Sniper rifle accuracy has been improved. No more, WTF? shots now. Your cross hair will be a better representation of where your shot will ultimately land. Try out a sniper class today, let us know how the new accuracy feels.
Improved ACOG Scope Accuracy - ACOG scopes accuracy on any weapon has been improved. Test it out, throw it on one of your classes and give it a go.
Upgraded Spectator Cam - Now when you’re a spectator you have the option to follow in 3rd person or 1st person. As well as rotate 360 degrees around the player you’re watching. Next time you’re dead in Search and Destroy and just watching your team mates do stuff you know you can do better, now do it in 1st person or rotate around them.
Quick Mute Option - Now you can easily and quickly mute players in-game without ever going through the Xbox Live blades. Just go to their gamertag on screen and hit ‘A’ to quick mute via the in-game scoreboard if playing. Quick. Easy. Salvation!
In addition to these feature additions there will also be:
Improved Network Performance For Larger Games - 18 player games now require more bandwidth to host, resulting in smoother performance for players.
Optimized Server Selection for First Match - Server selection is now optimized to select best bandwidth servers associated by LSP.
Fixed “Playlist Older Than Host” Error - Player will no longer get this error when entering games.
Additional Start Spawn Locations in All Maps - Added a minimum of 9 extra start spawns on each side of all maps.
Coming soon in April, there will be 4 new maps, though they won’t be free.